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The Firebase Blog: Firebase and Tasks, how to deal with asynchronous logic in Unity
https://firebase.googleblog.com/2019/07/firebase-and-tasks-how-to-deal-with.html
“Firebase and Tasks - How to deal with asynchronous logic in Unity. The Firebase Unity SDK makes judicious use of asynchronous logic for many of its calls. Unity itself isn’t super resilient to threaded logic, with most of the classes and functions in the UnityEngine namespace just flat out throwing exceptions if...” (the page’s own description)
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